Mount And Blade Warband Essays On Logic

Books are purchased from the Book Vendors randomly found in taverns. No one Vendor has all the books, so you will need to visit multiple taverns if you want to collect them all. There are two different Book Vendors; visually they are the same, but they carry differing titles. The first vendor sells De Re Militari, Rhetorica ad Herennium, The Book of Healing, The Life of Alixenus the Great, Essays on Logic, Manual of Arms, and The Great Book of Surgery. The second vendor sells The Book of Healing, The Life of Alixenus the Great, Essays on Logic, A Treatise on the Value of Things, Method of Mechanical Theorems, and On the Art of Fighting with Swords.

Books come in two forms. Books that state what the bonus is will grant you that bonus for as long as the book is in your inventory; this bonus will be shown on the character screen and the skill points will be in green. It should be noted that two of the same book will not provide 2 skill points.

Books that list a progress percentage add a regular skill point to that skill (just as if you'd spent it manually except that the skill point will be green if you exceed the attribute-limit for that skill) after you have digested the information they contain, and once you have reached 100% the bonus is permanent and you no longer need the book. Each book has a minimum Intelligence level required to read it.

Reading books[edit]

In order to learn from percentage-based books you must have them in your inventory for the entirety of the reading session. On the world map, click the Camp button and choose "Take an action", then choose "Select a book to read". Pick a book from the menu and you will begin digesting the information it contains. You can only read one book at a time. You can change between books if you wish to, and you will keep your progress towards absorbing each book.

You can check what book you are reading by clicking on Reports and then Character report or putting your cursor over the book in your inventory. You read the book when ever your party is stationary, like building siege equipment, camping out, or taken prisoner. Once the book is complete a dialog box will tell you what bonus it has granted. After this you no longer need the book in your inventory.

It's best to read a skill-raising book once that skill is at level 9. Once a skill has reached its max, the book will not provide an additional point over the maximum allowed but raising a skill at a lower level doesn't help if you intend to raise it further (for example, raising leadership to 6 using a book would still require a charisma of 21 to reach 7), thus waiting until level 9 and attaining the final level with a skill book maximizes it's potential, allowing a skill to reach it's max with only 27 points in the associated stat point.

It might also be wise to read books during the night rather than the day, because of the associated movement speed penalties during that time.

Available books[edit]

These prices are raw data extracted from using the M&B Item Editor. In practise, merchants will normally charge more for books they sell and pay less for those they buy. Putting points in Trade will bring these amounts closer to the item's true value.

Most or all of these books are named after actual historical works. Follow the linked names for information on their real-world equivalents.

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Trade guide for Mount and blade Warband [en/it]
This guide is for the two lenguages Italian and English.
Questa guida è per le lingue Italiano e Inglese.

To know if a sell or buy price is convenient or not!
Per sapere se un prrezzo di vendita o acquisto è conveniente o meno!

Nb. Shif+Tab, open your friend list, open your profile, open your guide and, if you have put it like a prefered one, open it during the game so you can chek the prices in game just by Shift+Tab.

Nb. Shift+Tab, apri per vedere tutta la lista amici, apri il tuo profilo, vai nella sezione guide e, se hai messo questa guida tra i preferiti, aprila nel gioco così puoi controllare i prezzi in partita semplicemente cliccando Shift+Tab.

Items and price list/Oggetti e prezziario
The following prices are considered "average" prices compared to those founded throughout the game, because prices are variable for the amount of goods in cities and due to the intensity of trade routes in the last times. Obviusly, yours Trade skill have influence.

I seguenti prezzi sono ritenuti "medi" rispetto a quelli che si trovano nel corso del gioco, dato che variano per abbondanza/carenza degli stessi beni nelle città e in relazione all'intensità dei commerci negli ultimi tempi. Ovviamente, anche la tua abilità nel commercio influenza.

Cattle meat | Carne di manzo
From Cattle / Dalle mucche
Wool cloth | Tessuto in lana
Wool cloth | Tessuto in lana
Raw flax | Fagotto di lino
Ale | Birra chiara / Bread | Pane
Dried meat | Carne essiccata
Pork | Carne di maiale salata
Smoked fish | Pesce affumicato

Now is up to you chose the better price, lower then this to buy and upper to sell...or just upper then what you spent. Good luck.

Adesso sta a te scegliere i prezzi migliori, più bassi di questi per comprare e più alti per vendere...o semplicemente più alti di quanto hai speso. Buona fortuna.
Start an enterprise / Avviare una impresa
You can start an enterprise in various cities to gain a return working with goods in the upper chart.

Potete avviare anche delle imprese nelle varie città per trarne un profitto lavorando i beni di cui sopra.

  • Mill and Bakery Cost: 1500+50 weekly; 6 grain for 6 bread. Net: 120
  • Brewery Cost: 2500+50 weekly; 1 grain for 2 ale. Net: 160
  • Tannery Cost: 8000+50 weekly; 3 Leather for 3 leatherwork. Net: 250
  • Ironworks Cost: 3500+60 weekly; 2 iron for 2 tools. Net: 232
  • Wine Press Cost: 5000+60 weekly; 4 grapes for 2 wine. Net: 80
  • Oil Press Cost: 4500+80 weekly; 6 olives for 2 oil. Net: 220
  • Wool Cloth Weavery Cost: 6000+120 weekly; 2 wool for 2 wool cloth. Net: 120
  • Linen Weavery Cost: 6000+120 weekly; 2 flax for 2 linen. Net: 80
  • Velvet Weavery Cost: 10000+160 weekly; 2 raw silk + 1 dyes for 2 velvet. Net: 490

Is better to chek from the "town leader" how trades are going in that specific city to not start enterprice that have low ammount of a specific good, or to know how much the profits are because they change from cities to cities and in the time.
You can chose to give the base items if you find at lower price or to sell directly the prodoucts.

E' meglio controllare dal capo cittadino come stanno andando i commerci in quella specifica città per non iniziare una attività che ha carenza di uno specifico bene, o semplicemente per sapere a quanto ammontano i profitti perchè questi cambiano da città a città e nel corso del tempo.
Potete anche scegliere in alternativa di fornire voi le materie prime se le trovate a minor prezzo o di vendere personalmente i prodotti.
In the game you can find a pair of mercants that sell books. This kind of items rise your stats permanently after you read
them or if they are in your inventory.
To read the first kind is easy, just, from the world map, select "Field" menu and chose "do an action" and so "read a book".
You can find mercants in taverns around the various cities in game.
Price are high and only your skill on trading can slow them down so they are more expensive for low levels and they can not rise up stats over 10, so use them before you reach it by your own.
They can not be used two times for both kinds, useless the fact, that there are two Heal book sold from two different mercants.
For the first kind is required from 7 to 12 of intelligence.

Nel gico sono presenti anche un paio di mercanti itineranti che vendo libri. Questi alzano le stats permanentemente una volta letti o semplicemente se presenti nell'inventario.
Per leggere i primi basta selezionarli dalla mappa del mondo cliccando su Campo dal menu e scegliendo fai una azione e quindi leggi un libro.
I mercanti si trovano casualmente nelle taverne delle varie città.
I prezzi sono alti e solo la vostra abilità nel commercio li può abbassare, quindi sono più costosi se comprati ai livelli bassi e non alzeranno le vostre stats oltre al 10, quindi se volete utilizzarli fatolo prima di livellarvi a 10.
Non possono nemmeno essere usati due volte in entrambe le versioni, nemmeno nel caso del libro della guarigione che è presente da due diversi mercanti.
Per il primo gruppo è richiesto da 7 a 12 di intelligenza a seconda dei casi.

First group:
De Re Militari ---------------------------- +1 Tactics -------------- 4000 $
Essays on Logic ------------------------ +1 Intelligence --------- 2900 $
The Life of Alixenus the Great ------- +1 Leadership --------- 4200 $
A Treatise on the Value of Things -- +1 Trade ---------------- 3100 $
Rhetorica ad Herrenium -------------- +1 Persuasion ---------- 5000 $
On the Art of Fighting with Swords -- +1 Weapon Master --- 4200 $
Method of Mechanical Theorems --- +1 Engineer ------------ 4000 $

Second grup (To have in the invenctory):
Manual of Arms ------------------------- +1 Trainer -------------- 3500 $
The Book of Healing ------------------- +1 Wound Treatment - 3500 $
The Great Book of Surgery ----------- +1 Surgery ------------- 3500 $

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